Flash 5 is probably the most popular tool for creating multimedia for the Web. The real power behind Flash 5 is its programming language, ActionScript. This book teaches you how to use ActionScript to create design effects, toys and games. It starts with a tutorial that teaches you ActionScript from the ground up. Then it moves on to show you example after example of complete games. The code listings are included, along with details about how the games were built. You can use these games on your own Web site, modify them to fit your needs, or use what you have learned to create your own games.
What Is In This Book?
This book is full of games. Not just descriptions and theory, but the actual games themselves. This book contains all of the source code for each game. You can read the code, learn from it, and even copy the code to make your own games.
Table Of Contents
Click on any link below to see a preview of the Flash movies included in the book
Chapter 1: Flash Elements
Chapter 2: Introduction to ActionScript
Chapter 3: ActionScript for Games and Toys
Chapter 4: How to Make Games
Chapter 5: ActionScript Design Effects
Chapter 6: Toys & Gadgets
Chapter 7: Construction Toys
Chapter 8: Hunt and Click Games
Chapter 9: Catch and Avoid
Chapter 10: Catch and Avoid
Chapter 11: Ball and Paddle
Chapter 12: Quizzes and Word Games
Chapter 13: Picture Puzzles
Chapter 14: Brain Puzzles
Chapter 15: Casino and Card Games
Chapter 16: Arcade Games
Chapter 17: Advanced Game Techniques
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